WGamer Article:
East Side Story
All aboard the Orient Impressed
Posted: Thursday, 18 March 2004 by Steve
Palley
If you’re a true-blue mobile gamer, odds are that you’ve
played games from every corner of Europe, the United States, Japan,
and South Korea – but, until recently, you may have sub-continently
(ha!) left Indian and Chinese developers off the short list. Maybe
the section of your brain responsible for keeping tabs on Asian
mobile games developers (what do you mean you don’t have one?)
has been occupied by the achievements of Japanese and South Korean
developers, whose countries' advanced national cellular networks
and handset technology (hugs and kisses, DoCoMo!) gave the indigenous
gamesmiths a huge boost. Or maybe you’re just too busy playing
games to worry about where they came from. Whatever the cause, consider
this article an ameliorative jab to the solar plexus. You may not
realize it yet, but Indian and Chinese games developers are a fantastically
talented, hungry bunch – and they are in the midst of creating
and disseminating a new wave of killer content that will put a couple
shiny new thumbtacks in every cell gamer’s map.
Don't feel too bad. This revelation germinated in my mind only
recently, after I read a few reports that indicated China now possesses
the world’s largest number of cellular users (well over 270
million and climbing by 5 million a month); India is adding almost
18 million cell customers a year, a rate which will propel it into
the Top 8 for total users by the end of the year and put it on a
par with the U.K. and France. This fact, concatenated with India’s
well-known dominance in all forms of software development and China’s
high level of technical and educational infrastructure, made the
connection almost impossible to ignore, even for a somewhat distractible
editor like myself. The only question left to ask was whether the
mobile gaming phenomenon had hit these two countries with the force
we’ve experienced first-hand in other regions. The answer
came in a email-client-overwhelming torrent of correspondence from
Mobile2Win’s Head of Content Operations Ravi Shankar Bose;
Enorbus’ CEO Norbert Chang and Director of Game Development
Gage Galinger; and IndiaGames’ chief Games Director Vishal
Gondal.
Mobile2Win, based in both China and India, released its first Java
game only 5 months ago – but has already made distribution
agreements with European operators like T-Mobile, Vodafone and Sonera,
in addition to gargantuan internet portals msn.com and aol.com.
“Most of our games are designed for the Western markets,”
writes Mr. Bose, but that doesn’t mean that Mobile2Win is
ignoring the vast possibilities unfolding in and around the Asian
continent; in fact, they’ve set up alliances with operators
in China, India, and the Philippines. When I asked Mr. Gondal why
India was such a great place for games development, he pointed to
India’s favorable combination of technical and creative ability
(think Hyderabad programming crossed with Bollywood story-telling)
– as well as the prevalence of English as a second language.

IndiaGames' Vishal Gondal shows off his Globetrotter
skillz.
In a similar vein, Enorbus set up shop in the Middle Kingdom to
take advantage of the country’s sheer scale and high techie
quotient, says Mr. Chang: “We purposefully chose China for
many reasons, one being the huge market potential, but another is
the wealth of talent from which we can draw for development purposes.
China is full of geeky gamers just like us. It’s truly amazing
how some things transcend cultures! Every other city block in most
major urban centers of China have Internet cafes, which are full
24-hours a day with gamers playing online games.” Thanks to
China’s huge usership, Enorbus also has a lot of resources
with which to experiment: “When we have created some product
that we feel is very new, or innovative in some way, China is natural
first market in which to launch. It is relatively simple to go out
and organize substantial market research efforts.” In addition,
titles that are successfully aimed at the Chinese market can garner
truly monumental profits due to its far-flung mass. Bose reports
that Mobile2Win’s series of games based on the Chinese New
Year were phenomenally popular – even among “the vast
Chinese diaspora living outside of China in Europe and other South
Asian countries.”

Enorbus' sound guy is taking a quick break.
This outcome is hardly surprising when one considers how globally
prevalent Chinese and Indian cultures have become. Noting the enormous
popularity of Japanese animation with young Westerners, Bose and
his cohort have made games with interesting Chinese and Indian ethnic
themes part of Mobile2Win’s overall strategy; I recently had
occasion to play Mobile2Win’s “Balance Singh”
– a freaky little game which is premised upon a traditional
Indian village high-wire performance – and was fascinated
by the game’s unusual visual style and exotic theme. Mr. Galinger,
Enorbus’ Director of Game Development, says that Asia’s
more communitarian ethos is conducive to developing multiplayer
titles: “In Asia, people often think of themselves within
the context of their relationships, whether it be family, work,
etc. We are focusing on multi-player community products that capitalize
on just such a sense of definition.” One Enorbus product that
will represent this philosophy is Iron Fork Cooking Academy, a massively
multiplayer ‘community’ where players will develop and
customize their avatar by besting other would-be chefs in a number
of puzzle, action and board games. If it’s anywhere as cool
as it looks, cross-market appeal should be a sure thing.

A couple shots from Iron Fork Cooking Academy.
Another of my questions concerned the mobile-readiness of the Indian
and Chinese markets: there’s plenty of developing talent,
sure, but is the technological backbone really there? Indian and
Chinese developers answered with a virtual smirk and Z Snap. Thanks
to China Mobile’s advanced GSM infrastructure, Enorbus’
Chang recently took a trip through rural central China with no dropped
coverage whatsoever: “I can’t even drive across Los
Angeles without having several dropped calls, so in those terms,
we are very pleased.” Mobile2Win’s Bose agrees: “The
cellular infrastructure in China and India has come up quite late
but the pace at which it has evolved is quite phenomenal. Thanks
to marketing efforts by the operators, it has led to mobile users
becoming more aware and willing to use data services like gaming.”
With this in mind, Bose is looking forward to a number of soon-to-be
released Mobile2Win products, including a soccer game oriented around
the Euro Cup 2004 and a large contingent of Olympics titles. Considering
how quickly mobile games development is progressing in India and
China, all of us gamers have occasion to get excited too.
Ravi Shankar Bose of Mobile2Win, livin' large.
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