Our original wireless entertainment
portfolio provides real value to consumers. We can provide telecom
providers with a strategic market advantage, and help decrease churn,
by providing sticky products and services. Japan and Finland have
proven that entertainment is key with 55% and 40%, respectively,
of their content being entertainment applications. With a micro-payment
system in place, wireless entertainment is a compelling and sustainable
revenue model.
Our content is highly localized, personalized, timely, and relevant.
We target the white collar, urban youth, gamers, and sports enthusiasts-all
very important segments for China's mobile industry. Are you looking
for value-added products and services to attract and retain these
customer groups? Look no further.

|